Almanacfor Wanderburg Unofficial

Modules

The 20 weapons you can bolt onto your castle. Each module has an ability you trigger and an auto attack it fires by itself. You upgrade it with three ladders of five cards, and at module level 5, 10 and 15 you pick one of two specials.

Each new module arrives as a choice of three

Every entry is tagged:confirmedofficial or double-checkedlikelyfrom the game filesunverifiedone source only

Archer Tower

Arrow800 silverlikely

Ability: Arrow rain.
Auto: Arrows at nearby enemies.

  • Lv 5Auto Projectiles or More Damage per arrow
  • Lv 10Fire Arrows or Ice Arrows
  • Lv 15Ability Arrows (+5 per enemy vehicle in range) or Lightning Strike (1% chance)
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability1025s120040->10040->75
Auto52s40—40->120

Base damage after each ladder card: ability 12 → 14 → 16 → 18 → 20.

Unlock
Reach upgrade level 5 on Archer Crew
Pairs with
Huntress, Archer Crew, Iron/Golden Bow, Fast Quiver, Electric Arrow

Arrow rain covers an area; how many of its 120 arrows hit one target is unknown.

Top

Cannon Tower

Cannon1,000 silverlikely

Ability: Barrage.
Auto: Shoots the strongest nearby enemy.

  • Lv 5Ability Projectiles or Bonus Damage (+25/projectile)
  • Lv 10Auto Attack Star Explosion or Mark Targets (+50% from this module)
  • Lv 15Second Auto Attack (2nd shot, 60% dmg each) or Execute
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability7545s645->12100->160
Auto903s005->12100->120

Base damage after each ladder card: ability 90 → 105 → 120 → 135 → 150; auto 100 → 115 → 130 → 145 → 160.

Unlock
Reach upgrade level 10 on Cannon (reference guide) / level 5 Cannon Crew (playertome text) - the quest wiring is disputed
Pairs with
Patchy the Pirate, Huntress (auto-heavy), Iron/Golden Bullet

Unlock route disputed: reference guide says 'Cannon lvl 10' grants it (mis-wired quests); playertome shows 'Reach upgrade lvl 5 for Cannon Crew'.

Top

Fire Mage

MagicFire / burn2,000 silverconfirmed

Ability: Ring of fire.
Auto: Fire projectiles.

  • Lv 5Auto Projectiles or Auto Fire Star
  • Lv 10Fire Storm or Fire Ring
  • Lv 15Fire Zone Duration or Fire Zone Direct Damage
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability12530s1206->1640->120
Auto2.510s386->1840->120

Base damage after each ladder card: ability 150 → 175 → 200 → 225 → 250.

Unlock
Purchase only
Pairs with
Strong/Powerful Gem (impact only), Tinderbox, Slow Torch, Napalm, Pyromaniac
Patches
0.9.6: Firestorm damage increased

Ring of fire covers an area. Burn tick rate is not published.

Top

Lightning Mage

Magic10,000 silverlikely

Ability: Big lightning area, stuns.
Auto: Strikes nearby enemies (7 targets base since 0.9.14).

  • Lv 5Chain Lightning (auto chains up to 3) or Stun Duration
  • Lv 10Thunderstorm / 'Roaming Storm' (autonomous storm) or Ultra Lightning
  • Lv 15Chain Lightning or Stun Duration
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability15060s0550->120—
Auto252s70——

Base damage after each ladder card: ability 180 → 210 → 240 → 270 → 300.

Unlock
Reach upgrade level 5 on Wizard Crew
Pairs with
Strong/Powerful Gem, Couldron, Frost Orb (via slows) - unverified, Wizard Crew
Patches
0.9.7: Increased passive base damage per upgrade; longer active stun
0.9.10: No longer stuns allied units
0.9.14: Auto attack base targets 5 -> 7; upgrades grant more targets; Roaming Storm robustness fix

Big lightning area.

Auto damage: 25 on the in-game stats page (Steam thread, 2026-10-04, current build) and in the 0.9.8 reference guide ('silently buffed from 20') vs 20 on the playertome module page, whose Lightning Mage ladder lacks the 0.9.7 and 0.9.14 changes, so it looks stale. Auto ammo/targets: 5 in 0.9.8 guide, 7 after 0.9.14 official note.

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Top Mortar

Cannon1,000 silverconfirmed

Ability: Volley onto an area behind you.
Auto: Bombards nearby enemies.

  • Lv 5Ability Projectiles or Slow
  • Lv 10Mega Strike or Mines (ring of mines)
  • Lv 15Auto After Explosion or Star Explosion
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability7040s1256->15—
Auto702.5s006->151.5->3

Base damage after each ladder card: ability 85 → 100 → 115 → 130 → 145; auto 85 → 100 → 115 → 130 → 145.

Unlock
Purchase only
Pairs with
Patchy the Pirate, Iron/Golden Bullet, Magma Core
Patches
0.9.6: Active ability projectile count reduced

Volley lands over an area.

Top

Force Mage

Magic1,600 silverconfirmed

Ability: Forcefield pushes everything back; cancels incoming projectiles (0.9.9).
Auto: Magic tornados forward.

  • Lv 5Auto Attack Slow or Auto Knockback
  • Lv 10Ability Duration or Slow (long)
  • Lv 15Ability Duration or Auto Damage
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability2030s7521->3—
Auto804s121->340->100

Base damage after each ladder card: ability 150 → 200 → 250 → 300 → 350; auto 120 → 160 → 200 → 240 → 260.

Unlock
Purchase only
Pairs with
Strong/Powerful Gem, Frost Orb (slow specials)
Patches
0.9.9: Active ability now cancels incoming projectiles

Push wave; the ammo value is not a shot count.

Front

Front Barracks

CannonMelee1,200 silverconfirmed

Ability: Cavalry charge.
Auto: Spawns biker knights.

  • Lv 5Additional Units or Unit Speed
  • Lv 10Execute or More Charges
  • Lv 15Additional Units or Unit Damage
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability25045s2101->460->120
Auto510s5——1->14
Unlock
Reach upgrade level 10 on Side Barracks (quest text calls it 'Riders')
Pairs with
Empress, Duelist, Running Shoes
Patches
0.9.7: Active base damage 200 -> 250
0.9.9: Fixed diminishing-damage upgrades; active ability buffed

Active damage 250 after 0.9.7 (official); 0.9.9 buffed the active again by an unstated amount.

Front

Front Cannon

Cannon800 silverlikely

Ability: One powerful cannonball, high range.
Auto: Burst of small cannonballs.

  • Lv 5More Damage or Auto Ammo (+5 auto projectiles)
  • Lv 10Mortar Rain or Fire
  • Lv 15Execute or Knockback
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability15010s1010->18130->200
Auto72s101—80->140

Base damage after each ladder card: ability 190 → 230 → 270 → 310 → 350.

Unlock
Quest route broken per reference guide (its quest grants Cannon Tower); playertome lists 'Reach upgrade lvl 10 for Side Cannons'
Pairs with
Patchy the Pirate, Iron/Golden Bullet, Lead Core, Magma Core

Auto fires a 10-shot burst each cycle; paper DPS assumes every shot lands.

Front

Ram

Melee1,000 silverconfirmed

Ability: Speed up (Fury) for extra ramming damage.
Auto: Contact damage scaled by your speed.

  • Lv 5Roundhouse Kick (target knocks back others) or Ability Duration
  • Lv 10Dash or Mega Knockback
  • Lv 15Execute or Ability Speed Boost
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability1.615s241->12->4
Auto10.1s421->11->2
Unlock
Purchase only
Pairs with
Duelist, Racer Ruth, Bumper, Stiletto, Iron/Golden Sword, Stunhammer, Black Belt, V8/V10, Front Hourglass/Booster
Patches
0.9.6: Improved Ram behaviour; Ram T3 visuals fixed
0.9.8: Fixed inconsistent Module Ram damage (datamine: minimum ram hit became 100/150/200/250 by vehicle rank, was flat 25)
Front

Teleporter

Magic1,000 silverlikely

Ability: Teleport forward, area damage on arrival.
Auto: Magic projectiles forward.

  • Lv 5Auto Projectiles or Auto Attack Slow
  • Lv 10Black Hole or Stun on arrival
  • Lv 15Ability Distance or Ability Damage
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability10020s—01->3—
Auto155s101—60->300

Base damage after each ladder card: ability 130 → 160 → 190 → 220 → 250.

Unlock
Reach upgrade level 10 on Dash
Pairs with
Strong/Powerful Gem
Front

Side Arms

Melee1,200 silverconfirmed

Ability: Bashing frenzy.
Auto: Arm hits the ground; second arm blocks projectiles.

  • Lv 5After Explosion (50% chance) or Active Lightning
  • Lv 10Execute Targets or Shieldbash
  • Lv 15Bonus Charges or Auto Attack Damage
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability4030s5010->20—
Auto402.5s1110->20—

Base damage after each ladder card: ability 60 → 80 → 100 → 120 → 140; auto 60 → 80 → 100 → 120 → 140.

Unlock
Reach upgrade level 10 on Ram
Pairs with
Duelist, Iron/Golden Sword, Stunhammer, Stiletto
Patches
0.9.10: Increased rarity-based damage for active and auto
0.9.13: Base auto-attack interval 3.0 s -> 2.5 s

Auto interval: reference guide lists 3 s (0.9.8); official 0.9.13 note sets 2.5 s (value above is post-patch).

Sides

Side Ballista

Arrow1,200 silverlikely

Ability: Massive piercing arrows.
Auto: Arrow volleys.

  • Lv 5Active Bonus Projectile (+1) or Auto Bonus Projectiles
  • Lv 10Bigger Active Projectiles or Arrow Spread (+5 per side)
  • Lv 15Fire or Ice
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability4030s30—90->170
Auto105s30—60->120
Unlock
Purchase only
Pairs with
Iron/Golden Bow, Electric Arrow, Fast Quiver
Patches
0.9.9: Auto attack nerfed, active buffed

Numbers are 0.9.8 values; 0.9.9 nerfed auto and buffed active by unstated amounts. Playertome publishes no numbers for this module.

Sides

Side Barracks

Melee800 silverlikely

Ability: Extra troops, buffed.
Auto: Spawn troops (persistent escort).

  • Lv 5More Permanent Units or Unit Speed
  • Lv 10Giants or Mages
  • Lv 15Unit Damage or Slowing Attacks
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability060s20101->31->3
Auto312s10——1->14
Unlock
Purchase only
Pairs with
Empress (+100% units), Duelist (units count as melee), Running Shoes, Iron/Golden Sword
Sides

Side Cannon

Cannon1,000 silverlikely

Ability: Broadside.
Auto: Shoots nearby enemies.

  • Lv 5Bonus Volley (+1) or Star Spread Auto
  • Lv 10Bouncing Shot or After Explosion
  • Lv 15Fire (ability ignites) or Ice (ability slows)
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability3015s30.55->15100->160
Auto153s104->1240->80

Base damage after each ladder card: ability 40 → 50 → 60 → 70 → 80; auto 25 → 35 → 45 → 55 → 65.

Unlock
Purchase only
Pairs with
Patchy the Pirate (+30% your cannons), Magma Core, Cluster Core, Lead Core, Iron/Golden Bullet, Canoneer Crew, Sides Hourglass/Booster
Sides

Side Flamethrower

CannonFire / burn5,000 silverlikely

Ability: Side flamers.
Auto: Fire projectiles on an interval.

  • Lv 5Bonus Auto Projectile (+1) or Burn Duration Auto
  • Lv 10Fire Field or Fire Barrage (3 per side)
  • Lv 15Auto Direct Damage or Auto Burn Duration
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability3035s471->3—
Auto504.5s14—50->120

Base damage after each ladder card: ability 35 → 50 → 65 → 80 → 95; auto 75 → 100 → 125 → 150 → 175.

Unlock
Reach upgrade level 10 on Fire Mage
Pairs with
Tinderbox, Slow Torch, Napalm, Fire Crew
Sides

Catapult

Zone / %HP3,000 silverlikely

Ability: Big pestilence zone behind you.
Auto: Small pestilence zones.

  • Lv 5Longer Duration or Direct Damage
  • Lv 10Percentage Damage (ability scales off target max HP) or Slow
  • Lv 15Longer Duration or Direct Damage
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability1045s1171->3—
Auto52.8s22.81->3—

Base damage after each ladder card: auto 7.5 → 10 → 12.5 → 15 → 17.5.

Unlock
Quest 'Consume 300 cows overall' (playertome); reference guide says the counter never ticks in 0.9.8
Pairs with
Lightning Mage stun (player report: 'stun and fart cloud combo')

Deals % max-HP ticks; flat numbers understate it.

Reference guide (0.9.8) says the unlock quest counter never ticks (disabled quest object); playertome (0.9.14) lists a live-looking quest. Players discuss the 'Destroy 120 walking enemies' quest, so it at least displays. Unresolved.

Back

Companion

Melee2,500 silverlikely

Ability: Hammer companion goes on a rampage.
Auto: Hammer companion walks with you and attacks enemies.

  • Lv 5After Explosion (autos explode) or Collect Coins (companion picks up coins)
  • Lv 10Ranged Attacks or Stun Effect
  • Lv 15Execute or Frost Field (autos slow)
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability260s—8—2->6
Auto1002s4—10->20—

Base damage after each ladder card: auto 125 → 150 → 175 → 200 → 225.

Unlock
Quest 'Destroy 120 walking enemies overall' (playertome, 0.9.14); reference guide (0.9.8) says this quest was wired to a disabled object and mis-grants Front Barracks
Pairs with
Empress (reported: two companions), Iron/Golden Sword

Active is a rampage multiplier, not a hit.

Reference guide (0.9.8) says the unlock quest counter never ticks (disabled quest object); playertome (0.9.14) lists a live-looking quest. Players discuss the 'Destroy 120 walking enemies' quest, so it at least displays. Unresolved.

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Dash

Fire / burn600 silverlikely

Ability: Dash forward.
Auto: Shoots flames behind you while boosting.

  • Lv 5Burn Duration or Auto Attack Range
  • Lv 10Fire Trail or Double Active (two dashes, each 70% as long)
  • Lv 15Secondary Barrage or Invincible during dash
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability018s00.25—55->100
Auto202.5s5130->7580->120
Unlock
Purchase only
Pairs with
Tinderbox, Slow Torch, Quick Reload

Mobility; no active damage.

Back

Mine Layer

Mine1,000 silverlikely

Ability: Lay a mine field.
Auto: Drop single mines.

  • Lv 5More Mines (+1 auto mine) or Big Damage (auto mines)
  • Lv 10Fire Mines or Ice Mines (slow)
  • Lv 15More Mines (+5 on ability) or Knock Back
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability5040s706->16—
Auto805s104->12—

Base damage after each ladder card: ability 65 → 80 → 95 → 110 → 125; auto 100 → 120 → 140 → 160 → 180.

Unlock
Purchase only
Pairs with
Permafrost/Everwinter/Frost Orb with Ice Mines

Mines only hit what drives over them.

Back

Turret Layer

Arrow800 silverlikely

Ability: Drop a group of turrets and buff them.
Auto: Drop one turret.

  • Lv 5Attack Range or Attack Speed
  • Lv 10Electric Arrows (every 25th arrow chains) or Slow
  • Lv 15Turret Duration or Bonus Damage
Base stats and upgrades
DmgCycleAmmoDurSizeSpeed
Ability250s310—1.5->4
Auto510s11545->752->5
Unlock
Reach upgrade level 10 on Mine Layer
Pairs with
Iron/Golden Bow, Running Shoes (reported as offered), Empress (turrets count as friendly units per ref guide - unverified)
Patches
0.9.6: 'Back Turret' nerfed
0.9.10: Reduced maximum attack-speed boost

0.9.6 and 0.9.10 nerfs have no published numbers; playertome publishes no base damage.

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