Norbert the Normal
1,000 silverlikely
- Perk
- No perk
- Cost
- No drawback
Lumberjack
800 silvercounted in plannerconfirmed
- Perk
- +5 nitro per tree consumed
- Cost
- Much slower nitro regen (-50%)
Racer Ruth
1,000 silvercounted in plannerconfirmed
- Perk
- +50% speed while boosting
- Cost
- -15% normal driving speed
Destructoid (launch-day, likely demo values): -10% normal speed
Tankbert
1,500 silvercounted in plannerconfirmed
- Perk
- Max HP grows per vehicle destroyed (0.15 HP per point of run vehicle-kill counter, per datamine)
- Cost
- Nitro regen 30% slower (was 50% before 0.9.10)
- Patches
- 0.9.6 nerfed (unspecified)
0.9.10 Nitro regen penalty 50% -> 30% slower
0.9.6 'Tankbert nerfed' (no numbers)
Patchy the Pirate
2,000 silvercounted in plannerconfirmed
- Perk
- Your cannons +30% damage
- Cost
- Enemy cannons +25% damage to you (was +50% before 0.9.10)
- Patches
- 0.9.10 Enemy cannon bonus damage 50% -> 25%
Demo/launch values reportedly +100%/-100% (Destructoid, player post)
Sire Jonah
2,222 silverconfirmed
- Perk
- Plays techno music
- Cost
- Only knows one song
Duelist
2,500 silvercounted in plannerconfirmed
- Perk
- +50% melee damage while boosting (melee includes Arms and barracks units per ref guide)
- Cost
- +20% damage taken while boosting (was +50% before 0.9.10)
- Patches
- 0.9.10 Extra damage taken while boosting 50% -> 20%
The Count
3,000 silverconfirmed
- Perk
- Heal by consuming units (flat HP per unit, scales with run progress; datamine value 0.15)
- Cost
- No health crates spawn
Empress
3,500 silvercounted in plannerconfirmed
- Perk
- +100% friendly units
- Cost
- -30% speed
Destructoid (launch-day): -20% speed
Pyromaniac
3,500 silvercounted in plannerconfirmed
- Perk
- Always on fire; ignites enemies on touch (2 s)
- Cost
- -0.25 luck
Dieter the Drunk
5,000 silvercounted in plannerconfirmed
- Perk
- +1 luck ('Super lucky')
- Cost
- Wobbly / zig-zag controls
- Patches
- demo 2026-02-27 Added as surprise demo captain
Demo announcement (Feb 2026) said he 'deals more damage' while zig-zagging; current data shows only +1 luck
Huntress
5,000 silvercounted in plannerconfirmed
- Perk
- +50% automatic attack speed
- Cost
- Abilities take 40% longer to recharge (was 50% before 0.9.10)
- Patches
- 0.9.10 Extra ability cooldown 50% -> 40%
Kapitalistus Maximus
8,000 silverlikely
- Perk
- More silver after a run: +40% (x1.4) on converted gold (reference guide datamine; a player reports x1.4 silver). The current tooltip shows no number.
- Cost
- -15% gold during a run since 0.9.10 (was -20% in the data and shop text before; the official note's '-30%' appears to be a misstatement)
- Patches
- 0.9.10 Gold penalty -30% -> -15% (official wording)
The 0.9.10 note says the penalty went from -30% to -15%, but the 0.9.8 datamine and the pre-0.9.10 shop text both read -20%, so '-30%' looks like a misstatement. Playertome now reads 'Gain 15% less Gold during a run'. 0.9.6 shop text reportedly +25%/-25%; Destructoid launch article -20%/+40%.
Time Witch
15,000 silverlikely
- Perk
- Game runs faster (shop says 2x; datamine time scale 1.5x)
- Cost
- Game runs faster
Archer Crew
Arrow1,000 silverlikely
Archers shoot the closest targets.
5 damage × 4 shots every 2 s · range 50 → 65 → 75 → 90
- Unlocks
- Archer Tower at crew level 5
Crew
Canoneer Crew
Cannon2,000 silverlikely
Canoneers shoot close targets.
10 damage × 2 shots every 4 s
- Unlocks
- Disputed: reference guide says its quest grants Arms; playertome text says Cannon Tower
Crew
Fire Crew
Fire / burn2,500 silverlikely
Rains fire on the enemy.
5 damage × 2 shots every 2 s · range 40 → 50 → 60 → 70
Crew
Wizard Crew
Magic5,000 silverconfirmed
Magic projectiles at nearby enemies; slows targets for 3 s (0.9.9).
5 damage × 4 shots every 2 s · range 50 → 65 → 75 → 85
- Unlocks
- Lightning Mage at crew level 5
Crew
Carpenters
800 silverlikely
Heal over time, no damage (8 s interval per datamine; UI says 5 s).
Crew
Merchants
1,200 silverlikely
Generates gold on a timer (5 s interval, 3 ammo).
Crew